Software Engineer II

SUMMARY The Software Engineer II designs, implements and tests geometric algorithms and application infrastructure for the Discovery product line. The role will work directly with classic Boundary Representation (Brep) geometric algorithms to advance Discovery's capabilities utilizing its direct modeling environment. This position requires working in an autonomous environment and enjoying exploring new ways of solving unique problems. RESPONSIBILITIES ?Writes, codes, tests and analyzes 3D geometric algorithms (Brep), system level functions and applications in support of SpaceClaim Engineer and its integration into ANSYS Simulation products ?Participates in an agile team as a developer, synthesizing product requirements into actionable development tasks and assisting with testing strategies ?Recommends and performs software improvements and upgrades ?Provides reports on progress against benchmarks for assigned program development and implementation projects ?Assists in developing and maintaining user manuals, guidelines and application documentation MINIMUM QUALIFICATIONS ?Bachelor's degree in mathematics, physics, computer science or engineering ?Minimum of 5 years of professional software development experience with C++ and C# ?Knowledge of Boundary Representation Solid Modeling and Computer Aided Design ?Experience participating in highly technical development teams in all phases of commercial software development ?Exceptional analytical and problem-solving skills ?Ability to function in a team environment with an appreciation of aggressive goals ?Energy, creativity, and a desire to succeed PREFERRED QUALIFICATIONS ?Master's in mathematics, physics, computer science or engineering and 2 years of professional software development experience ?Knowledge of Engineering Simulation and ANSYS products ?Experience working for CAD companies and other CAD products ?Understanding and past experience in an agile development environment 7239
Salary Range: NA
Minimum Qualification
5 - 7 years

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